Tuesday, February 28, 2006

Ship Life Boat Concept: Submersible Safety Life Boats in the High Seas

Hi All,

I recently saw a documentary program on workers at sea that help steer away icebergs from oil drilling platforms in the north Atlantic seas. Where they stated if a mariner falls into those frigid waters that in 10 minutes they are as good as dead if not rescued.

What if besides those typical inflatable deployable rafts in an emergency a ship uses. Or the deployable smaller life boats cruiseliners use that are often to the sides of a ship with lowering cranes.

That a variety of life boats is introduced that is a submersible life boat for those oceans where waves are commonly over 12 feet. Akin to a life boat that can be submerged in water for prolonged periods without drowning the survivors. Those that specialize in submersible submarines can create a larger passenger model. The submersible can be deployed either via those mini-yacht life boats that launch from via the cranes. Or where the newer cruise ships with a open ended lower aft for recreational water sport activities for passengers launch while at anchor. The submersible can be located there likewise instead of having lower floor passagener and crew race to the upper decks during a ships sinking emergency.

On a working ship in the high seas such as the one originally cited above in the north Atlantic seas. The submersible life boat can hang to an attached module to the bridge or some other commonly used corridor of the crew. That acts like a hallway while not in use much like a module would be used on the orbital space station platform. During a capsizing ship in the high seas it can be an emergency conduit used to escape to and launch for survival.

So a new outlook of passenger survival on a ship of any sort can be utilized for a submersible life boat variety. It's up to engineers and ship wrights if they wish to incorporate a similar concept for their ships.

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Amendum: The submersible life boats can also be attached to the ships hull. Either by the waterline or beneath it via a hatch like airlock connection per submersible on a cruise ship. Rather than attaching the submersible life boat via the cranes or aft of a ship as noted above.

Science Fiction Movie Theme Concept: The Book of Enoch

Hello All,

Recently I saw a program on my local History cable channel discussing the omitted books of the Christian Bible. Than the topic of the "Book of Enoch" appeared which I believe is in the Torah (Jewish) and Quran (Islamic) sacred scriptures.

The Book of Enoch as I understood it during the presentation is that "Enoch" grandson to Adam & Eve and son to Cain. Has many redeeming humanity like his uncle Abel. Where an arch angel named "Uriel" instructs and shows him parts of creation. Among one of it's moral stories is where 200 angels (soon to fall from grace) had offspring with human females. Thus spawning giants that became increasing violent and destructive in pre-Noah flood times. Eventually these fallen angels and Lucifer were cast to the underworld where Lucifer tries to get Enoch to beseech God for clemenacy, which doesn't work.

Now what if in a delicate manner this biblical tale is told in a science-fiction manner. Where these Angels are actually a superior technological race here on the Earth in our pre-history. And allow this tale to unravel under the sci-fi genre. This could even become a multi-sequel set of movies released by a studio.

This has educative tones where those truly interested in the Torah or Quran could further pursue the truer version of "The Book of Enoch". Whilst still entertaining audiences and capturing there attention on this subject matter. Much like Mel Gibson's movie on Christ and the novel series of "Left Behind" has on consumers. (and soon to be movie)

Amusement Park Ride Safety: Roller Coaster Side Cushion Barriers

Hi All,

Recently in my local news I heard of a teenage youth falling out of his roller coaster car. While it was making a sharp right hand turn he some how managed to stand upright and fall onto the grass about 10-12 feet to the ground. He got cuts and bruises only thankfully whilst the State is inspecting the ride.

My suggested concept is to add at certain chokepoints or throughout the sides of a roller coaster ride barrier absorbing cushions. Perhaps something like stunt men use doing film making on a movie. (I.E. like when they fall off a building) These barrier cushions would in effect either withstand a rider some how God forbid falls off onto the impact cushion. Or perhaps a foam cushion barrier that can withstand a roller coaster car derailing off the tracks in a freak accident.

This is a preventive measure for possible life saving safety barrier for a amusement park ride or State Fair attraction. The barrier whether foam or air cushion can be decorative so as to blend in with the artistic theme of the roller coaster ride.

Wednesday, February 22, 2006

Music Entertainment Concept: Music Blending

Hello All,

This concept deals mostly with music videos which typically only one music video is made per song. What if more than one music video is made for the same song. Whether they are made back to back when the album releases. Or after the fame of the musician(s) is well known like a new compilation of music videos for the same "Greatest Hits" collection on DVD.

There can also be the same song sung differently by genre. Such as where the song is sung in a pop manner it can go through a redux and be sung in: rock, blues, gospel, country, etc... This would take skilled talent from the musicians. But would cater to many musical fans of many genre demographics for potential retail consumers.

One inkly of an example where this was done is when years ago Janet Jackson sung "Black Cat" in her Control album. The Black Cat song was done in an unlikely departure of genres for Janet Jackson. Which the song was sung in a rock style where all of her songs are usually pop related.

This can only make existing album catalogs of music studios have new legs. Especially if generating new residuals of income to pursue from new and old musical artists.

Food & Beverage Concept: Muffin Drink

Hi All,

Here is one of the fewer concepts I have on novel food & beverage creations for retail consumption. What I call the "Muffin Drink" can be considered mostly a breakfast and snack drink with milk. Unlike dunking a cookie into milk for a snack. The Muffin Drink takes a mug like glass where either a: muffin, cupcake, or brownie is dropped into the milk. Then after a few moments a dessert spoon is used to eat the soggy muffin. Or just drink the entire concoction as a drink. The milk can be served warm or cold, besides flavored with strawberry, chocolate, or vanilla ala Nestle Quik.

Where usually when a muffin is eaten there are sticky fingers involved, but not with a "Muffin Drink".

Jewels of Truth Quotation & Favorite Quotes Of The Day

Hello All,

Today I only have one quote to share with you by my pen. Otherwise a few extra "Favorite Quotes of The Day."

738) Firm actions done gradually with gentle hands often leads to immeasurable success.
--- Ivan / Atrayo.

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Patience, persistence and perspiration make an unbeatable combination for success. ---Napoleon Hill.

Faith that the thing can be done is essential to any great achievement. ---Thomas N. Carruther.

Think of life as a game, but not as a competition. ---Neale Donald Walsch. "Tomorrow's God"

Tuesday, January 31, 2006

MMO Game Design: Stopping The Phat (Loot) Farmers

Hi There,

Currently many MMORPG game titles are suffering from unwanted commercial sweat shop labor harvesting game item drops that are outside the legal restrictions of a game title. Where the Ebay or IGE E-Commerce outlets are the resellers of these black market virtual goods.

Here's a nifty and geniusly simple game feature that will restrict "phat farmers" from ruining game play from your regular customers. Have loot item drops be restricted by a "Quota System". For instance say a level 25 fighter goes into the newbie proving training grounds. And begins to shut out lower levels from leveling and obtaining their requisite loot level drops.

The "Quota System" would in affect handicap the loot farmer from taking heaps of lower level loot items. They would be restricted to an unpublished looting quota of said game drops items that are 10 to 5 levels beneath them in game character development. This can work in tandem with those present avatar creation restrictions per server. Just in case a Phat Farmer attempts to create a new avatar to find a work around from the quota loot system in place.

That's how you nip it in the bud before it plagues your regular customers. Ala what happened in Lineage 2 by NC Soft when they launched their game title a couple of years ago.

World Level Game Design: FPS Scrolling Capture Points

Hi All,

For the past few months now I have been enjoying "Battlefield 2" published by EA. (Electronic Arts) The game developers for this FPS (First Person Shooter) game title have resorted to only offering "capture the flag" game maps. Which was a disappointment after enjoying a lot of Unreal Tournament 2004 with their variety of objective based game maps.

With that stated what if a newer evolution of FPS game maps is offered up for player enjoyment during these FPS rounds of game play? It's a twist on the static capture the flag game maps which means capturing the same flags adnausem. Where as when a FPS round starts the first few flags are offered for capture on a game map. When conflict erupts at a particular game flag a hidden timer begins counting off. When the timer reaches zero whomevers flag is flying makes that flag uncappable. However if the timer elapses and the flag is still neutral the timer cycle begins anew until the flag gets capped.

When the first set of flags are conquered than the game map scrolls over to the next set of neutral capture the flags. So there can be numerous sets of unlockable flags during the course of a game round. Without so much taxing the client or server hardware resources during game play. This can potentially prolong the time of game map battles.

So for a FPS game title like BF2 (Battlefield 2) a player can play one set of flags and get their stats recorded like an automatic save. And then has the option to continue playing without needing to load a new map or a pause in FPS game play. Where now the game maps are offered individually upon load up in a FPS game title. It can be further seamless for game title enjoyment.

If any "Game Modders" are out there reading this please try it out. And beat the game developers to it who are often burdened by internal bureaucracy.

Game Design Concept: Rabbit Hole Gaming

Hello There,

As most gamers especially MMO ones are often qualified at least as "armchair game designers". Due to the fact they have consumed a lot of game content during the course of their hobby. With that said I would like to offer up another avenue of the TMA (Transmedia Access) term I have heard mentioned. Which is basically multiple game hardware devices all hooking up to the same game title. But each varying according to the type of game play offered. IE cell phones or portable game devices offer up a strategy layer, video game consoles an RPG layer and PC's the FPS component layer of game play to a specific game title.

My concept of "Rabbit Hole Gaming" piggybacks onto this TMA direction to gaming hardware inter-connectivity. Where say for example that cell phone of portable game device gamer encounters a puzzle in-game. After successfully solving it s/he obtains temporary access to a strategy portion of the game world. That often trickles down to the PC or video game console gamers during the course of their game session.

For the video console gamer during his/her own RPG game play can encounter a pogo.com like java like game. Where upon unlocking such a mini java based game it would further their active quest in their quest journal. For The PC gamer whom during their FPS combat discovers a hidden area where non-combat related game skills are needed. Much like the video console gamer a java like game appears where a level has to be completed. Much like the fantasy based "Rogue" class has to unlock a trap in a treasure chest. This PC gamer has to complete a java based puzzle game level akin to a locked safe tumbler that plays like "Tetris". That would unlock additional game content in this randomly spawning hidden area in the game world.

Rabbit Hole Gaming is what binds further the enrichment of game play for all game hardware platforms. Tapping into the same game title simultaneously, where often one game platform will affect all the others. Where the often lauded gamers effecting their course of the game world has been cited but achieved often with mediocre results.

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(Note: This entry has been updated on 9/28/10)

Noting this original concept was posted to my blog site back in early 2006. Where now the advent of Apple gadgets be they iPhones to iPads will push out portable gaming even further. TMA (Trans Media Access) which was coined by someone else in game development has yet to fully materialize in any games. Yes, recently your smart phone can be alerted to progress on a Facebook game for instance. But this is still in its infancy from being embraced as a whole as a game feature.

Picturing a portable gaming device be it a smart phone to a Sony PSP that interacts with a MMO game title using a strategy layer. (including real time or turn based strategy) A video game console and a PC / Mac utilizing both RPG and FPS elements to game play. Where all forms of hardware connectivity integrate voice chat features, by having a less of a reliance on text chat messages.

If not an MMO game title consider a multiplayer game title that is not just for the FPS genre. That uses TMA game features to enhance game play, perhaps something to how the "Never Winter Nights" RPG series allowed for multiplayer servers.

"Rabbit Hole Gaming" can certainly push the boundaries of gaming for a game developer & publisher that is bold enough to seize it. The gamers are ready for this transformation, but are the deciding business suits willing?

Business Model Concept: A Gamers Pub (Tavern)

Hi All,

Those of us who've played RPG's be it in the genre's of: pen & paper, singleplayer, or MMO games in a fantasy setting. Have often discovered the Middle Ages pub or tavern in the game world. But what if that notion of a player hub in a game world which in MMO's hasn't often worked as intended. Was brought forth into our world of the "bricks & mortar". Where as it wouldn't be a Internet Cafe, but truly a modern adult bar (pub) for adult gamers. With a continuous local LAN set up for adult gamers. Be it for FPS matches with a local tournament ladder and for local clans of gamers to hang out together in person.

Perhaps the bar owner could work out a deal with a local game software outlet for discounts on merchandise. And/or offer sponsorship for an excelled clan (squad) for national or International FPS competitions. The bar (pub) can offer raffles for adult gamer goodie bags and so forth.

This could very likely be the next incarnation of a business model aside from Internet Cafes. Since some Internet cafes already offer a Barnes & Noble type of coffee shop and bakery like a local StarBucks is doing with a wireless Internet hotspots.

Jewels of Truth Quotation & Favorite Quote Of The Day

Hello Readers,

Here's one of my most recent quotes and one "Favorite Quote of the Day" to add for your enjoyment.

737) Mankind may cast out each other by vehement judgments. However God will not cast out his creations no matter what mankind decrees. Lest humanity itself as individuals chooses to live by condemnation. Then by choice and belief it shall be so. --- Ivan / Atrayo.

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How far that little candle throws its beams! So shines a good deed in a naughty world. --- William Shakespeare.

Friday, January 13, 2006

Jewels of Truth Quotations & Favorite Quote Of The Day

Hello There,

Here are my three latest spiritual / wisdom quotes for you to enjoy.

734) To find God one must not or need not travel to the far reaches of the Earth. In search of past sacred shrines or become a devout pilgrim. God is in your midst not beyond your own breath. However to have a relationship with God. One must move mountains of fears and turmoil's within one's: mind, heart, and spirit. Blessed are those who allow God to flood their being with the living waters of the nurturing love of his Spirit. Amen. ---Ivan / Atrayo.

735) Those who say "Seeing is Believing & Believing is Seeing" are both correct. Since these statements are a paradox of truth and inclusion. ---Ivan / Atrayo.

736) Those who live by someone else's personal standards whether as a: child to parent, lover to lover, or employee to employer shall live in misery. One must live by their own standards otherwise heartaches will follow. Another persons standards may be: unrealistic, overly ambitious, or completely erroneous for such a person to live to fully. So follow your own inner light and be guided by such a benevolent holy spirit within. For this is the path to personal awakening and fulfillment. Amen. ---Ivan / Atrayo.

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Inaction breeds doubt and fear. Action breeds confidence and courage. If you want to conquer fear do not sit home and think about it. Go out and get busy. ---Dale Carnegie.